Actually I'm not as concerned about execution time as much as I am how to build and store the execution components (*.exe and .dll) for each platform from a common source in the easiest most effective way.
If I can't build from common source then so be it but I'd really like to.
Or am I missing something relative to Cableguy's post. I didn't think that in B4P I had to consider which platform I was running on. I'm pretty sure I don't in .Net except where .Net the PC and .Net for CF don't share common class defintions. Did I miss something?
Regards,
Jim
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