Quote:
Originally Posted by enonod
if a sprite had a destination property (dX,dY) such that the sprite would automatically travel toward it and upon arrival trigger an event?
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This version includes such an event. However I haven't implemented the "automatically travel toward" bit, you will have to calculate and define its direction yourself.
Version 1.27 changes are as follows.
GameWindow has a new CollisionDestination event.
Sprite has new IsAnimated, DestinationX, DestinationY and HasDestination properties.
There is a help file describing the changes in the archive.