I've changed the Sprite redrawing mechanism so that it should not now be possible (famous last words!) for fragments of Sprites to be left behind and for this reason I will remove EraseSprite from the next version as the library should now take care of erasing sprites it in all circumstances.
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The flicker is gone with 1.25 but the flash is worse
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I don't understand the flicker/flash problem as in version 1.22, and ever since, the game window has been drawn like a proper Control in response to Windows Paint events. Is this on desktop or device? Before I post the next version can you either post some code that shows it or give me a more complete description of the effects you are seeing and an explanation of what is happening when you see them.