Hi DeeCee
I use what you call the "brute force" method

Firstly I calculate the area of the triangle using the 3 vertexes and then I calculate the area from the prism point (X & Y) to the respective triangle. If the 2 areas are the same, then the point is inside the triangle, but if the area from the prism point is larger than the triangle, then the point is outside the triangle, then the program tests the next triangle.
You are right, I test each triangle until the program finds the triangle where the point is inside the respective triangle.
I am sure there is a faster way. Maybe we should ask Klaus
Thanks
Michael