game
just trying the physics - this little demo is more like 'Dripping Tap' than 'Burning Sands'
The problem is with lots of particles moving it will get slow. Really we need a way to alternate bitmaps (like in ur post above with the flashing colours) to emulate movement, because litterally moving thousands of pixels will not be fast enough
To try this game just load the demotap.sbp and you will need the tap.bmp in the same folder -FOR POCKETPC ONLY, NOT DESKTOP
To Play-
Use the stylus to plant bouncy pads on the screen, turn on the tap, and get the water to come to rest on the blue tray!
Last edited by colin9876 : 11-29-2007 at 08:08 PM.
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