All in one layer
Yes, its an interesting program, Will definately need some fast dll to do it though.
U know the BurningSand code is not very long, the dll library does most of it. Look at the micro version of BurningSand on the website its only 10lines long!!
I think we need to enlist the help of someone who understands the SDL.dll - theres loads about it on the web when I googled it.
By the way, if u look at BurningSand on the PC, none of it is in the foreground. All the elements overwrite what is directly underneath them when it is first placed. For example Sand/Water will create a hole in walls, solid etc.
I noticed that when puting some sand in water. When the water had made its way to the top there was actually slightly less sand - because the initial placing of water had overwritten the sand.
So basically its all done in one layer. Thats not a negative by the way!
Last edited by colin9876 : 11-30-2007 at 06:37 PM.
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