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I'll look at it to see if it is an easy fix
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I have fixed it. My classic "C" is a bit rusty - the native ARM C++ compiler thinks that "chars" map to signed bytes - I was assuming unsigned

Look out for a link to appear to "fliteDeviceUpdate1". Only the big native fliteDLL.dll is changed.
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Originally Posted by alfcen
Perhaps a 'shut up' (stop)command would be nice to have 
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Sorry, it's not possible because it is running on the B4PPC thread so you don't get control back to stop it until it has stopped anyway!