Neil, most of it good, few issues
1) playing area is minX to maxX
set rline.left=MaxX (not maxX-2)
u will have then to set
bottomline.width=(MaxX-MinX)+4
topline.width=(MaxX-MinX)+4
2) whats that variable WAT=0 uve added?
3) set the sources x coordinates of sources to
0.25*burningsands.width
0.42*
0.58*
0.75* etc
4) Can u put the letters FPS in a static label as I mentioned before, and just add the number. We should have every speed advantage we can!
Anyway there may be a way of making everything loads faster, but Ill let u know more about that when u get v6...
Last edited by colin9876 : 12-20-2007 at 08:38 AM.
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