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I'm guessing it's a user fault (sorry
), I have an app that uses two timers without any problem. The first timer interval is seconds and the second timer interval is adjusted as the game progresses.I'm guessing that you can have many, many timers up to your resource limits of the device. Regards, RandomCoder
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Desktop: Pentium D 920 (2.8GHz, 4MB L2 Cache, 800MHz FSB), 1024MB, 256MB Radeon X600, 250GB HD. Device : Axim X51v XScale 624MHz, 3.7" VGA, 64MB SDRAM, 256MB Flash ROM + 1Gb SD. "Defeat never comes to any man until he admits it."Josephus Daniels |
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