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I've read all 9 pages of this forum and I have one fundemental question.
Given that I wish todevelop a library dll for an HTC Mogul (WM6 and .NET CF2) using #develop, what exactly so I have to download and install on the desktop besides #develop 2.2? Regards, Jim |
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Cableguy,
That's my problem. When I go to the MS website looking for the referenced SDK, Microsoft .NET Compact Framework 2.0 SDK, there doesn't seem to be such a thing. Any time I find a reference to that name and link to it, I get shown the Microsoft .NET Framework 2.0 SDK (x86). I already have installed: Microsoft .NET Compact Framework 2.0 SP2 Micorsoft .NET Framework 2.0 which I believe are correct. It's the SDK that is baffling me, I just can't seem the find the one referenced. These .NET distribution are making me bleary eyed. Or it could just be adding one too many programming languages to the list fo 25-30 learned over 45 years. Cableguy, if you could point me to the requsite SDK, I'd appreciate it. BTW, are nCOver, FXCop, and SVN????? also needed as documented. Regards, Jim P.S. Where in Portugal are you? I've spent some wonderful days in Lisbon on business trips. |
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Quote:
Anyway I made a simple search for ".Net" in The M$ Download Center, Here are the results Quote:
SDK is only needed,(I THink) if ou intent to do some "Include" in our DLL's... Still, if you are targeting other versions of .NET, THEY MUST ASO BE INSTALLED, as .Net 1.0, .Net 1.1, etc... Cableguy, if you could point me to the requsite SDK, I'd appreciate it. Quote:
Quote:
or find me in our comuniy map,a nd you will see that I'm a Northenrn man, from a city near OPorto..
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Paulo Gomes Porto, Portugal PC: Dual-Core 1,8Ghz, 2GB RAM, 80GB HD PPC: Qtek9000, 1GB SD |
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Cableguy,
Thanks for all the help. I've got everything in place and have sucessfully compiled for the PC both the DLL and B4P parts of a sample named MyDLL found in somewhere in this tread. Next I want to do the same for the my device but am still searching how to do compile the DLL for the device with #develop. I've already figured it out for B4P and have compiled that part of the sample for the device. Next, I plan to build .NET based versons of some services I've developed in other languages to do serialization (MutEx), events (Event), and file mapping (Shared Storage, needs NET CF2.0). I hope to build all for both the PC and device. For what I'm doing I need that kind of IPC support between processes and in a few cases, threads. Again thanks for the help. Regards, Jim O'Brien |
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Any DLL targeting the .NET COMPACT FRAMEWORK will run on the device.In the #Develop Option, you should find the targetable paltform, or something similar, as I don't have it installed at the moment...
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Paulo Gomes Porto, Portugal PC: Dual-Core 1,8Ghz, 2GB RAM, 80GB HD PPC: Qtek9000, 1GB SD |
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Now that I seem to have all the development pieces (B4P, #develop, and .NET 2.0 (Win32 and CF)) I'm curious about anyone's thoughts on how to organize project directories to handle building of C# and B4P components for dual platforms, in my case a PC and an HTC Mogul running WM6.
Any additonal question is how, in both #develop and B4P, to setup project definitions to allow for simultanous development such that any change to the source will be reflected in all target platform components. My assumption here is that the source for a given project will be common across platforms. Anyone got any ideas on this? Regards, Jim |
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From the main help file:
Quote:
Code:
....... If cPPC= True then RunOnDevice Else RunOnDeskTop ....... Sub RunOnDevice 'Set the app to run on the device ...... End sub Sub RunOnDeskTop ´Set the app to run on DeskTop ...... End Sub
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Paulo Gomes Porto, Portugal PC: Dual-Core 1,8Ghz, 2GB RAM, 80GB HD PPC: Qtek9000, 1GB SD |
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Actually I'm not as concerned about execution time as much as I am how to build and store the execution components (*.exe and .dll) for each platform from a common source in the easiest most effective way.
If I can't build from common source then so be it but I'd really like to. Or am I missing something relative to Cableguy's post. I didn't think that in B4P I had to consider which platform I was running on. I'm pretty sure I don't in .Net except where .Net the PC and .Net for CF don't share common class defintions. Did I miss something? Regards, Jim |
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