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Pocket Burning Sand (Open Source)


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  #231 (permalink)  
Old 12-14-2007, 05:47 PM
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Colin - I would put the dll version checking before the new and telll the user which version was expected. I also wouldn't let the app run further as if (as is quite possible) the parameter lists of the functions change then the user would get a runtime error.
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  #232 (permalink)  
Old 12-14-2007, 06:19 PM
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Can stop it continuing but Cant check the ver before the bh1.new1 call. It says object must be first created?

Last edited by colin9876 : 12-14-2007 at 07:31 PM.
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  #233 (permalink)  
Old 12-14-2007, 07:05 PM
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Going well. Once horizontal and vertical lines are sorted and reactions then this will litterarly be a mini BS.

BTW, Ice is supposed to be solid, there is no snow in BS.

EDIT: Also does the larger pensizes create more pixels of the liquid or just spread them out more? When I count them they always are seven (default) Could you please change this?

Last edited by neilnapier : 12-14-2007 at 07:09 PM.
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  #234 (permalink)  
Old 12-14-2007, 07:22 PM
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Quote:
Originally Posted by colin9876 View Post
Can stop it continuing but Cant check the ver before the bh1.new1 call. It says object must be first created?
True!
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  #235 (permalink)  
Old 12-14-2007, 07:23 PM
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Neil, changes done.
u now get pensize+3 pixels per time!
Ice is a solid

Do u want to add the horizontal and vert lines, and post it in a Zip with the dll v2.2
By the way I keep changing the brown walls to slightly lighter so they r better to be seen on my PPC & u change them back!!

By the way Im so impressed with the Library. This is on par with the commercial PocketSand now
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File Type: sbp PSBv2.82.sbp (7.1 KB, 5 views)

Last edited by colin9876 : 12-14-2007 at 07:30 PM.
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  #236 (permalink)  
Old 12-14-2007, 07:37 PM
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I notice u removed a couple of features I added yesterday
e.g. screen note of current pensize and fill type etc

when playing on the ppc its really useful to know whats currently selected

Can we have anything like that?

Even if the current Icon was just highlighted that would help?
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  #237 (permalink)  
Old 12-14-2007, 07:38 PM
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Have you noticed that sometimes the pen goes out the border? I will add the lines but I will do them later this weekend because i am busy tonight. Also on the next update is it OK if I make it so that the element on the top of each menu is activated when their group is selected 9you can do it if you want) Also can i re addthe Blue border to each of the icons when they are selected so that it adds to the realism of the real BS.

Thanks.

BTW are we making all the elements or are we just going to revove all these when modablility is made?
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  #238 (permalink)  
Old 12-14-2007, 07:40 PM
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Yes blue border would be good! Borders round things that are selected would be helpful.
Just make the icon slightly bigger than the picture, e.g. 20x20 as the pics are 18x18, then set the background colour on it, and toggle the transparent=False when selected! Much better can see what ur doing then!

Last edited by colin9876 : 12-14-2007 at 08:43 PM.
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  #239 (permalink)  
Old 12-14-2007, 08:59 PM
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Default Much better

The pens and sizes have borders on now when they are selected. Easier to see what ur doing!

Last edited by colin9876 : 12-14-2007 at 11:36 PM.
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  #240 (permalink)  
Old 12-14-2007, 11:34 PM
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Default Amazing

Neil u'll like this.
Using the power of the new Lib Ive been able to add constant sources - Try the gas burner, or the rain cloud !

Even works with pensizes so u can have a very heavy raincloud! U can only have one continuous source at a time at the moment but its a nice addition

How about u release all this now under ur next version number on the front page then I'll push on with reactions next week?
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File Type: sbp PBSv2.85.sbp (8.0 KB, 8 views)

Last edited by colin9876 : 12-15-2007 at 12:06 AM.
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