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I don't think language support would be hard to put in. I would need to make a language file for the text that is displayed. I've uploaded the latest code (.25.1) if you want to help out with that. [note: corrected previous version .26.1 to .25.1] Last edited by digitaldon37 : 11-20-2008 at 07:42 PM. |
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Hi digitaldon37,
I've added a few menu. The DLL, you need to add but also because otherwise it on the PPC does not work. PS. I hope you understand my English-Google. Ciao, Filippo
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PPC: MDA Pro, 2GB SD PPC: HTC Desire ______________________ |
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Nice addition on the menu! The version in the source code is correct (.25.1) - I will update the post.
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Thanks Klaus. The correct version is .25.1. Would you be putting these into some sort of text file ("language.txt") that we can load at run-time?
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In my programs I use simple text files. I have a language index, depending on the selected language, and load the right file.
The file content is loaded into a Text array and in the program I use these varaibles with their index instead of direct text like. Label1.Text = text(11) instead of Label1.Text = "File:" In the text files the 11th entry is for example "File:", "Fichier:" "Datei:" and so on depending on the language. The possible languages are predefined and if the file for the given language does exist, the choose is enabled or disabled. To add a new language file the user can translate one of the existing files and change the last letter. The predefined languages in my programs are: English, French, German, Italian, Spanish, Portuguese, Russian and Japanese. The Japanese translations came from alfcen. See attached picture. For example for the DynSim (Dynamic Simulations) program there are the files, DynSimE.txt, DynSimF.txt, DynSimD.txt and DynSimI.txt, the others don't exist yet. The last letter gives the language. E English, F French, D German, I Italian, S Spanish, P Portuguese, R Russian and J Japanese. I have also help files, in different languages, for some of my programs, but less than for the text files. If, for a given language the text file does exist but not the help file, the english version is loaded by default. The language index is saved in an Init file (Ex: DynSim.ini), that is always saved when leaving the program and loaded at start up so the user gets the last setup. Best regards.
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Klaus Switzerland |
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The multilanguage version V0.26 is ready.
Can you transfer it to your 1st post. I have also added Filippo's menus. In looking deeper in your code I have two suggestions. 1. On several places when you you set the Visible property to False you set also the Enabled propperty to false. You don't need to set both to False. When setting Visible to False the Control is not available. 2. For the images on the main window you have around the images 4 Labels for the border. One label would be enough, with the outer dimensions 4 pixels wider. I changed it for the upper left image. Perhaps I have missed some texts, please let me know or you can add them. @JOTHA: Könntest Du mal die Deutschen Texte durchschauen und eventuelle Verbesserungen durchführen. Schon mal Danke im Voraus @Filippo: la versione in Italiano ? Best regards.
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Klaus Switzerland Last edited by klaus : 11-21-2008 at 03:57 PM. |
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LinkBack to this Thread: http://www.basic4ppc.com/forum/open-source-projects/3323-pocket-weather.html
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| Posted By | For | Type | Date | |
| 1800 PocketPC - Pocket Pc Freeware and Windows Mobile 6 Software - Part 2 | This thread | Refback | 11-24-2008 11:40 AM | |
| Pocket Forecast [v.25] (formerly Pocket Weather) - xda-developers | This thread | Refback | 11-17-2008 10:17 PM | |
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