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My Lunar Lander project.
1) Where can I find a bitmap editor to map my 16x16 lunar lander spacecraft? 2) Then how do I do print at (x,y) my lunar_lander.bmp I have already done lunar lander with a spaceship drawn out of lines and circles - wow what a game lol! but I think it may be better with a bitymap if I can move that a pixel at a time? |
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Using the image control to move the spaceship worked good. Not having to erase it before a move is great.
2 more questions 1) If my spaceship is on a white background, is there a way to make this white transparent so I can see the backdrop through it? 2) Whats the best way to scroll a screen as in a 'scrambler'/'defender' type arcade game? |
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Thanks - maybe I didnt explain about the white properly
My picture of a spaceship 16x16 bitmap is on a white background The backdrop on the screen is the lunar landscape and night sky - all different coulours. How do I make the white in the image transparent, so the backdrop shows thro where the spaceship sprite has white space in it? Can u give me the command to use? do I set this in the code, or in the properties of the image box? |
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After Ive landed the lunar lander, I called App_start to have another go at the game.
this does not reset the variables (i.e. re run global) or clear the screen Is there a better way to rerun the program right from the start, like a Run command. p.s. is there a clear screen command like CLS on my ZX81 ? |
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