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I want to write an application which uses menus for opening different forms for use in rough environment and want to avoid using the stylus but rather the hardware keys for going through the menu.
Upon pressing the "hardware enter key" I want the child menu to appear just as if the word at the left bottom edge of the form had been pressed by the stylus. And with the "hardware up key" and "hardware down key" I want to scroll through the child menu until I reach the selected child menu item. Just as on a desktop scrolling through a menu with the up/down buttons. By pressing the hardware enter key I want to raise the click event just as if the child menu item had been marked with the stylus. Who can help me. |
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Nice tip, I hadn't thought of doing it like that.
PS. I have the FormLib.dll included in the application folder but still nothing happens??? Regards, RandomCoder
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Desktop: Pentium D 920 (2.8GHz, 4MB L2 Cache, 800MHz FSB), 1024MB, 256MB Radeon X600, 250GB HD. Device : Axim X51v XScale 624MHz, 3.7" VGA, 64MB SDRAM, 256MB Flash ROM + 1Gb SD. "Defeat never comes to any man until he admits it."Josephus Daniels |
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This is the way I get bordered panels in the full Compact Framework - an idea I stole from someone else! I have since realised that in this case, when the panel is full of controls anyway, the white panel is probably superfluous if the controls are carefully placed to touch each other.
Quote:
You're way is neater than mine in that it uses the Enter key to bring up a menu but only lets you have one pop-up menu on the form. I hadn't looked at the hardware component properly. I knew that you could get some hardware key presses but didn't realise that the navigation keys were included in those. Aging but still learning all the time! |
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