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Adventure PDA


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  #1 (permalink)  
Old 04-25-2008, 09:04 PM
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Red face Adventure PDA

Here it is at last! Adventure PDA. It allows you to play all the classic Scott Adams text adventures which were the computer craze in the late 70s and early 80s.

Please feel free to download and test on your PDAs.



Source code is at http://www.therealeasterbunny.pwp.bl....uk/advpda.sbp

A review should appear in the May or June issue of PDA Essentials magazine ... hopefully it will be a good one

Download is available from the official web page at ...

http://www.therealeasterbunny.pwp.blueyonder.co.uk

Happy Adventuring!

Last edited by badkarma : 04-25-2008 at 09:11 PM.
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Old 04-26-2008, 05:17 AM
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Looks great
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Old 04-26-2008, 05:22 PM
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Thanks Erel.

Next project is a 'Nightmare Park' game ... venturing into 'landscape full screen' if possible to enable 8x8 pixel characters (using picture files) to display a 40x25 Commodore PET type screen as a base for the game
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Old 04-26-2008, 09:06 PM
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Default Cool App!

I loved playing Scott Adams games on our TRS80 when I was younger.
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Old 05-16-2008, 06:44 PM
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Awesome!
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Old 05-17-2008, 04:38 PM
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Default New version!

Thanks for the comments !

New version (v1.01) is now out if anyone is getting (re-)hooked. Simply re-click on the above hyperlink(s).

Whats New in Adventure PDA

v1.00

- Released!

v1.01

- Compiled with v6.30 of Basic4PPC

- Spelling mistake 'OPen' in Strange Odyssey corrected

- Sleep function now implemented - this updates the
display in stages (for example in certain situations
in Ghost Town).
When the sleep function is called, I disable the
buttons temporarily until the sleep function is
finished and also if any info is shown in the sleep
function, hyperlinks are temporarily disabled to
allow the sleep to finish.
The sleep function gives "temporary suspense" such as:
... Screen says "It is too dark to see."
... You enter LIGHT MATCH
... Screen says "The match flares up"
... <there is a pause>
... Screen says "You see an unlit lamp. Exits: North".
... <there is another pause>
... Screen says "It is too dark to see."

- Spelling correction 'wil' in Mission Impossible.

- Swapped order of showing NSEWUD on screen to NSWEUD
otherwise I have found you instinctively click East
when you mean West and vice versa!
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Old 05-17-2008, 05:49 PM
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Takes me back to the TRS-80 days. But the About-> The Game Engine form title still says "Engine v1.00"
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Old 05-17-2008, 06:32 PM
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Well spotted sir! I have amended now ...

Thank you!

Last edited by badkarma : 05-17-2008 at 06:59 PM.
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Old 05-26-2008, 08:30 PM
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New release is now available.

v1.02

- Fix when playing Brian Howarth adventures where you
start the adventure carrying items, such as Matches
in The Golden Baton. Brian Howarth uses code 255 to
signal carrying the item, whereas Scott Adams uses
code -1. If adventures have more than 254 rooms, the
conversion from 255 to -1 is not made.
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Old 05-31-2008, 11:02 AM
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Landscape mode is here!

v1.03

- Introduced landscape mode (it autodetects screen type on
loading and then shuffles the screen round accordingly).
- Now merged the 2 DLLs into the EXE.
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