Only the brave will want to run this on their phone!!!
Translation of the raytracer from the POVRAY SDL help file. A raytracer within a raytracer!
The bug list for this is incredible!
Bad reflections, phong shading not working properly, shadows not working (at all?), only one primative implemented, etc, etc...
To do:
Rewrite it...
...Using Oren-Nayer-Blinn shading technique. Possibly shadow map (for speed). More primatives. Less nested for-loops (don't know how, but). Anti-Aliasing?. Focal blur. Err. Loads of stuff!
